랑그릿사 중섭:이졸데&제이스 투자할 가치 없는 이유/Langrisser Mobile CN:How Isolde&Jayce aren't worthy of your investment

HomeGames, Other Content랑그릿사 중섭:이졸데&제이스 투자할 가치 없는 이유/Langrisser Mobile CN:How Isolde&Jayce aren't worthy of your investment
랑그릿사 중섭:이졸데&제이스 투자할 가치 없는 이유/Langrisser Mobile CN:How Isolde&Jayce aren't worthy of your investment
랑그릿사 중섭:이졸데&제이스 투자할 가치 없는 이유/Langrisser Mobile CN:How Isolde&Jayce aren't worthy of your investment
In short, Isolde is a fusion of Gintoki and Oboro, while Jayce embodies a combination of Rostam and the Light of Genesis. There is absolutely no need to build or even summon these heroes, for the following reasons:

Isolde:
With the introduction of a hero who provides a faction buff for MythicalRealm, Isolde has considerably empowered the members of this faction, including SOLS, Oboro, Bernhardt, Apotheosis, and the recent addition, Jayce (who should find increased utility in the current meta). Isolde’s gameplay is rather passive as it relies on the accumulation of her talent buffs, also known as the three types of /”determination./” However, her slower pace is offset by her numerous strengths, including act-again combos (especially during stealth kills), enduring turns of immunity and barrier, and her resilience in prolonged battles due to her substantial stats and innate damage reduction. One apparent weakness she exhibits is her lack of substantial damage output (even her 3C damage falls short of my expectations). This can be somewhat mitigated by equipping her with Fury of Tyr or Mimir’s War-Axe. Presumably, this is one reason why the full-moon enchant may not be the optimal choice for her. Unlike Bernhardt, Isolde relies more on single-target skills later in the game, and the full-moon enchant may already be depleted by then, although it aids in withstanding single-target skills early on.

Jayce:
In a rather pompous manner, Jayce declared, /”Goodbye Rostam, see you in the next life./”

Jayce proves to be absolutely overpowered in terrain-based maps, particularly when the opposing team lacks tanks. Unlike the retired Rostam (who can hardly secure any eliminations nowadays), Jayce can swiftly snipe his targets and escape to a safe, distant location from his adversaries. Similar to the Light of Genesis, his 3C skill is effective against all enemy types except magicians, and it includes the invaluable teleport ability, which is especially advantageous during intense exchange of DPS. In terms of damage output, there’s virtually nothing he can’t eliminate, including both tanks and damage dealers. Currently, many players advocate for building a magician Jayce with the Scepter of Divinity. I disagree: Jayce heavily relies on teleporting within the terrain, and the more terrain accessible to him, the more formidable he becomes against the enemy the Scepter of Divinity becomes redundant when Jayce is situated on the terrains. I believe this warrants further experimentation when I have more free time.

image credit: 짤공장

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