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We talk to Lilith Walther about her fan project to de-make Bloodborne to look like a classic PlayStation One title.
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Edited by Jeremy Jayne
Filmed by Jeremy Jayne
Produced by Danny O’Dwyer
Gameplay Capture by Frank Howley
0:00 – Intro
1:21 – Origins of a Demake
7:22 – Early Systems
13:28 – 90s Game Design
19:55 – New Content
25:00 – Gilbert’s Estate
31:50 – The Hype Train
35:58 – Legal Concerns
38:12 – Bloodborne Kart!
41:05 – Credits
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