Chrono Trigger [Part 19] – Break the Seal, Guru of Reason Belthasar‎ Mysterious Sealed Chests

HomeGames, Other ContentChrono Trigger [Part 19] – Break the Seal, Guru of Reason Belthasar‎ Mysterious Sealed Chests
Chrono Trigger [Part 19] - Break the Seal, Guru of Reason Belthasar‎ Mysterious Sealed Chests
Chrono Trigger [Part 19] – Break the Seal, Guru of Reason Belthasar‎ Mysterious Sealed Chests
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Playlist: http://www.youtube.com/playlist?listPLqGYD3Tcr3AWP5a2TsRC4BCqQ3AYJtqCm

Fun Chrono Trigger pictures:
1. http://pe-u.deviantart.com/art/Chrono-Trigger-91593693

The first few minutes of the video are spent collecting items all over the place now that the pendant is charged with the Mammom Machine’s energy. Lots of great items to collect but some of them need to be selected in 600 AD but not obtained until 1000 AD as shown in the video. After collecting all the loot and White, Black, Blue, and Red Mail armor, items, and equipment, it’s time to resume the game. Skip to 4:28 if you don’t want to watch all the item collecting.

Sealed Treasure Chests & Doors. Mysterious Energy. Charged Pendant.

Heading to 2300 AD through either of the portals and then treading through either Lab 16 or 32 and then through the sewer access. In the Keeper’s Dome, Crono runs into the Nu that Belthasar was working on the first time you were in 2300 AD. Using the pendant to get into the back, several data memories begin to tell Crono and companions all about what has happened and that he leaves his final invention to the one that opens this sealed door. The Nu walks in after you check out the strange looking machine. It’s a Time Machine, this will be useful to go to any time period you wish. In 12,000 AD, the skyways won’t work, so let us follow Schala’s wishes and rescue the Guru of Life, Melchior from Mt. Woe, but first thing to deal with are beasts and imps!


Chrono Trigger (Japanese: クロノ・トリガー Hepburn: Kurono Torigā?) is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in 1995. Chrono Trigger’s development team included three designers that Square dubbed the /”Dream Team/”: Hironobu Sakaguchi, the creator of Square’s Final Fantasy series; Yuji Horii, a freelance designer and creator of Enix’s popular Dragon Quest series; and Akira Toriyama, a freelance manga artist famed for his work with Dragon Quest and Dragon Ball. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring remaining tracks to Final Fantasy composer Nobuo Uematsu. The game’s story follows a group of adventurers who travel through time to prevent a global catastrophe.

Square re-released a ported version by Tose in Japan for Sony’s PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001 for the North American market. A slightly enhanced Chrono Trigger was released for the Nintendo DS on November 25, 2008, in North America and Japan, and went on sale in Australia on February 3, 2009 and in Europe on February 6, 2009. The game was never released in PAL territories before the Nintendo DS version.

Chrono Trigger was a critical and commercial success upon release and is considered today to be one of the greatest video games of all time. Nintendo Power magazine described aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. Chrono Trigger was the third best-selling game of 1995, and the game’s SNES and PlayStation iterations have shipped 2.65 million copies as of March 2003. The version for the Nintendo DS sold 790,000 copies as of March 2009. Chrono Trigger was also ported to mobile phones, Virtual Console, the PlayStation Network (only in the U.S.), iOS devices, and Android devices

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Chrono Trigger [Part 19] – Break the Seal, Guru of Reason Belthasar‎

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