Citizen Sleeper: How precarity and minimum viable design created this dystopian RPG BAFTA

HomeGames, Other ContentCitizen Sleeper: How precarity and minimum viable design created this dystopian RPG BAFTA
Citizen Sleeper: How precarity and minimum viable design created this dystopian RPG BAFTA
Citizen Sleeper: How precarity and minimum viable design created this dystopian RPG BAFTA
Citizen Sleeper solo developer Gareth Damian Martin shares the inspiration and processes behind crafting one of the most acclaimed indie games of 2022.

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