![Coding Adventure: Boids](https://ytimg.googleusercontent.com/vi/bqtqltqcQhw/hqdefault.jpg)
Links and Resources:
Project source: https://github.com/SebLague/Boids/tree/master
Boids paper: http://www.cs.toronto.edu/dt/siggraph97-course/cwr87/
Points on a sphere: https://stackoverflow.com/a/44164075
Fish shader: https://github.com/albertomelladoc/Fish-Animation/blob/master/FishAnimation.shader and https://www.bitshiftprogrammer.com/2018/01/how-to-animate-fish-swimming-with.html
If you’d like to support the creation of more programming videos, I’d greatly appreciate your support on patreon:
https://www.patreon.com/SebastianLague
Chapters:
0:00 Intro
0:26 The three rules of being a boid
1:44 Obstacle avoidance
3:03 Getting sidetracked by spirals
6:12 Back to obstacle avoidance
6:55 Obstacle course and optimization
7:47 Swimming with the fishies
Music:
/”Beauty Flow/” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/
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