Creating a Rogue-like (like Vampire Survivors) in Unity — Part 1: Movement and Camera

HomeGames, Other ContentCreating a Rogue-like (like Vampire Survivors) in Unity — Part 1: Movement and Camera
Creating a Rogue-like (like Vampire Survivors) in Unity — Part 1: Movement and Camera
Creating a Rogue-like (like Vampire Survivors) in Unity — Part 1: Movement and Camera
Download the project files here: https://www.patreon.com/posts/make-rogue-like-74723707
Check out the accompanying article here: https://blog.terresquall.com/2022/11/creating-a-rogue-like-vampire-survivors-part-1/
Support us on Patreon: https://www.patreon.com/terresquall

Link to the Player sprite sheet: https://seliel-the-shaper.itch.io/character-base

Ever wanted to create a rogue-like shoot ’em up game like Vampire Survivors? In Part 1 of our guide, we will go through how to create movement, animations and a camera for our player character.

Correction: As one of the commenters have pointed out. It seems that there was a mistake in the video. GetAxisRaw() is meant to get a value between -1 and 1, keyboard inputs will always be either -1, 0 or 1.

0:00 Introduction
1:15 Creating the project
1:44 Folder set-up
2:01 Sprite set-up
4:00 Player set-up
5:37 Disabling gravity
6:06 Player movement script
8:24 Creating an animation
9:58 Configuring the animator
11:09 Player animator script
14:32 Player camera
15:57 Conclusion

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