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In this episode I take my game to GDC in San Francisco, and get some feedback. Along the way, I learn some tough lessons about playtesting and making assumptions about your players.
Try the demo yourself – https://gmtk.itch.io/untitled-magnet-game
Credits
Music By: LAKEY INSPIRED @ https://soundcloud.com/lakeyinspired
License for commercial use: Creative Commons Attribution 3.0 Unported /”Share Alike/” (CC BY-SA 3.0) License.
YouTube Audio Library
Music and sound effects provided by Epidemic Sound – https://www.epidemicsound.com/referral/vtdu5y (Referral Link)
Subtitles
Contribute translated subtitles – https://amara.org/videos/APbbmPEf4hUq/
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