Fortis Colosseum & Perilous Moons Q&A Livestream! OSRS Q&A Livestream October 26th

HomeGames, Other ContentFortis Colosseum & Perilous Moons Q&A Livestream! OSRS Q&A Livestream October 26th
Fortis Colosseum & Perilous Moons Q&A Livestream! OSRS Q&A Livestream October 26th
Fortis Colosseum & Perilous Moons Q&A Livestream! OSRS Q&A Livestream October 26th
Check out our latest livestream!

On this stream, Mod Sarnie was joined by Mod Rice and Mod Mack to discuss our latest Varlamore blogs! They fielded questions about both the Fortis Colosseum and Perilous Moons. They also gave us a sneak peek at some potential item rewards!

0:00 – Intro
4:28 – New Mod Questions with Mod Rice

Fortis Colosseum:
10:57 – What style of combat do you expect to be the best choice?
11:45 – How long would an average run take?
12:58 – How difficult do you expect this to be compared to other wave-based events?
14:40 – Will there be a Quiver Max Cape?
15:19 – What if the Quiver functioned as an actual quiver, similar to the Bolt Pouch?
15:47 – Why did you decide to give Dizana’s Quiver a charge system?
17:42 – I am worried about the time sink required to upkeep with the charges. What are your thoughts on this?
18:55 – Will the Glaive of Ralos be an effective replacement for BGS?
19:55 – Will the Colosseum be safe for HCIM?
21:16 – What would you think of moving the Echo Crystal’s effect from boots to shields?
23:00 – Proselyte Armor is incredibly iconic. Would it not be more fitting to get the next upgrade to prayer armour as the next tier of Temple Knights armour?
25:01 – Do you feel like Sunfire Runes’ effect is too similar to the Tome of Fire?
26:57 – What would you think about changing Sunfire Runes to an ammunition slot item?
28:46 – Will there be any Slayer task available for the Colosseum?
30:35 – What would you think of adding a number of small/meaningless rewards for low amounts of glory, in order to make the big results feel bigger?
31:29 – Sunfire runes: I noticed it said that the 10% min hit would be added per rune, does this mean that a spell that uses 5 fire runes will add 50% min hit? Or is it per spell at a cap of 10%?
32:19 – Can we put the Quiver in the POH cape rack? Can you merge the bolt pouch with the quiver to upgrade it somehow?
33:07 – What about transport to the colosseum? I don’t want another stranglewood?
34:04 – Will debuffs at colosseum be as restrictive as invocations at ToA?
35:39 – What Combat level do you recommend for the coli?
36:05 – Will there be Combat Achievements for the Colosseum?

Perilous Moons:
36:32 – Demo
45:56 – What lessons from the Barrows Brothers did you take into account when designing these new demi-bosses?
47:31 – Why did you decide to have the demi-bosses be distracted instead of killed?
48:41 – If the bosses won’t be killed, what is the indicator when a boss challenge is over?
49:40 – Will the dungeon be accessible for F2P players?
50:34 – Outside of Perilous Moons, against which bosses do you see each armour set being useful?
52:27 – Can we expect more mid-level boss encounters in the future?
54:01 – What influenced you to come up with these mould-breaking armour sets? How will they affect future item set designs?
55:33 – These armour sets have different effects: One has a stackable burn, one mixes melee & magic and one has a double hitting weapon. How did you decide on these?
56:14 – Why does the Eclipse thrown weapon calculate damage differently to other ranged weapons?
58:04 – How did you decide on the proposed Special Attack for each item?
58:54 – What other effects/bonuses were also discussed during ideation?
1:00:12 – Why would I use Bloodrager instead of Scythe?
1:00:52 – What other uses did you consider for the excess Blood, Eclipse, and Blue Moon Spikes?
1:01:27 – Are all proposed armour sets tradeable?
1:01:47 – Why is Bladed Moon untradeable?
1:02:41 – Does the burn stack? Will they show up any differently in combat?
1:03:24 – What’s the design space goal for these sets? i.e. an offensive mirror to Barrows
1:04:08 – For the dungeon are you more focusing on teaching mid players more about movement mechanics, or what is the main focus?
1:06:06 – Why not make the Bladed Moon have more stab accuracy vs slash?
1:08:13 – Will any of the gear degrade similar to barrows gear?
1:08:48 – Do you need to land an accurate hit for a chance at burn?
1:09:09 – With burn effects being introduced, will there be new elemental fire AOE spells like barrages?

1:11:57 – UGC
1:15:08 – Outro

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