Game design lesson on example: Gato Roboto. Theory of game development. Indie game dev tips.

HomeGames, Other ContentGame design lesson on example: Gato Roboto. Theory of game development. Indie game dev tips.
Game design lesson on example: Gato Roboto. Theory of game development. Indie game dev tips.
Game design lesson on example: Gato Roboto. Theory of game development. Indie game dev tips.
Let’s take a look at Gato Roboto and see what game design tips we can learn from it!
My Games https://store.steampowered.com/bundle/15522/Khud0Bedn0/
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Gato Roboto on Steam https://store.steampowered.com/app/916730/Gato_Roboto/
JW’s talk about game design https://www.youtube.com/watch?vAJdEqssNZ-U
Article about Gato Roboto on Gamasutra https://www.gamasutra.com/view/news/345985/QA_Exploring_the_design_of_catinamech_Metroidvania_Gato_Roboto.php

Welcome to /”Khud0 – Indie Game Dev/” channel. Today we will try to extract a game design lesson using Gato Roboto as an example. In order to learn game development, we’ll perform a Gato Roboto review. We’ll see good game design examples and why they work. Let’s start our game design lesson on example Gato Roboto. We’ll figure out some simple indie game dev tips to make your game better. On the example learning of theory of game development goes easier. Watch and remember game features to improve your game. This game contains lots of indie dev tips for awesome game design. These game development tips and tricks will help to make your game better and more exciting. All the advice are simple they can be considered tips for newbies in game development. Indie games have no big budgets, so we have to use tips for indie game developers. The more game features for indie developers you know, the more options how to diversify the game you will be able to apply to your creations.

Watch the video till the end to find out some good ideas and try to use them in your game. Share your results with me in the comments! Thanks for watching!

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