Gothic 3 – Forsaken Gods #9 : The Cursed Artifacts

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Gothic 3 - Forsaken Gods #9 : The Cursed Artifacts
Gothic 3 – Forsaken Gods #9 : The Cursed Artifacts
Gothic 3 – Forsaken Gods is the standalone sequel to Gothic 3. Unlike it’s predecessor this time around you are not granted the freedom of a sandbox, but instead you are thrown into a conflict where you must choose a side. The story is as linear as it can get and sometimes not doing the quests in the designed order might end up bugging your game denying you further progression. All in all, it feels like the game is self aware of it’s tropes and tries to ridicule them to the maximum. Forsaken Gods is certainly a different take from the previous games, so it might be a hit or miss for most fans.

I personally disliked the fact that your stats are once more reset. Yes, this is an RPG but it’s the same system as Gothic 3, nothing new or improved. In fact, it’s worse because the community didn’t work on it as long as they did for Gothic 3. As a result, for this let’s play I decided to /”import/” some of my stats from the predecessor, for roleplay purposes.

Patches and mods used:

Enhanced Edition 2.01.08

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