Maquette Speedruns Chapter 6 Walkthrough The Exchange

HomeGames, Other ContentMaquette Speedruns Chapter 6 Walkthrough The Exchange
Maquette Speedruns Chapter 6 Walkthrough The Exchange
Maquette Speedruns Chapter 6 Walkthrough The Exchange
You must complete the FINAL chapter of Maquette in under 5 minutes and 25 seconds. Skip cutscenes by holding the circle button.

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This Game includes the following trophies

All Done!
You’ve unlocked all the trophies!

The Gardens
Completed The Gardens.

The Maquette
Completed The Maquette.

The Gateways
Completed The Gateways.

The Wedge
Completed The Wedge.

The Escape
Completed The Escape.

The Spiral
Completed The Spiral.

The Exchange
Completed The Exchange.

The Conclusion
Completed Maquette.

TL;DR: Gardens
Completed the Gardens under 3 minutes.

Earlier Dates
Completed the Maquette under 4 minutes and 10 seconds.

Triumphant Days
Completed the Gateways under 4 minutes and 35 seconds.

Getting It Over With
Completed the Wedge under 9 minutes and 50 seconds.

Stressing Escape
Completed the Escape under 4 minutes and 20 seconds.

Riding the Spiral
Completed the Spiral under 6 minutes 40 seconds.

Boosting the Pillars
Completed the Exchange under 5 minutes and 25 seconds.

Secret trophies

Open Sesame
Opened the first of many doors.

Precise Placement
Rotated an item for a better fit.

Size Manipulator
Changed the size of an object to solve a puzzle.

Breakout
An early exit.

Crew Creatures
Discovered Max, Sandy, Sputnik, Balto, Kitsume, Eggbert, Ms. Mayor, Momo, Rara, Dotsie, Pixel, Daisy, Hudini, Muzik, Luna, Prince, Quincy, Trouble, Jazz, Indie, Bill, Cleo, Khaini, & Pablo.

Into the Darkness
A leap everyone must take.

Run, Move, Run!
Entered the Arch Tower on your first try.

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