MARVEL Super War: Hero Update 02.09.2023

HomeGames, Other ContentMARVEL Super War: Hero Update 02.09.2023
MARVEL Super War: Hero Update 02.09.2023
MARVEL Super War: Hero Update 02.09.2023
This video will feature the changes that were done the to heroes on the recent hero adjustment. A comparison between before and after adjustments.

Hero Adjustments

Adam Warlock – 00:19
Black Panther – 01:51
Cyclops – 03:10
Scarlet Witch – 04:12
Wave – 04:30
Storm – 04:56
Ant-Man – 05:50
Squirrel Girl – 06:48
Vision – 07:58

Adam Warlock

Ability 2
Projectile width has been increased from 175 to 225.

Ultimate
Each enemy hero damaged by the Ultimate extends its duration by 0.25 seconds.

Black Panther

Ability 2
[New] When Black Panther is in the brush, the cast range of this ability increases from 550 to 700.

When Black Panther’s basic attack and abilities damage enemy heroes, the cooldown of this ability reduces by 0.5 seconds.

Ultimate
Cooldown has been reduced from 45/40/35 seconds to 30 seconds at all levels.

Cyclops

Ability 1
Recharge time has been adjusted from 5 seconds at all levels to 7/6.5/6/5.5/5 seconds.

Ability 2
Cooldown has been increased from 5 seconds at all levels to 7/6.5/6/5.5/5 seconds.

Scarlet Witch

Ability 2
Cast range has been increased from 700 to 800.

Wave

Ability 2
Reduced Blink speed.

Storm

Natural Passive
[Wind Shield]’s shield value has been increased from 280 (25*current level) to 280 (25*current level) (50% of energy attack).

Ability 2
Cast range has been increased from 900 to 1,000.

Ant-Man

Ability 1
Energy cost has been reduced from 40/45/50/55/60 to 40 at all levels.

Ability 3
Dual Resistance provided by giant form has been adjusted from 200/250/300/350/400 to 170/220/270/320/370 (10*current level).
Slow effect on nearby enemies has been increased from 20% at all levels to 20%/25%/30%/35%/40%.

Squirrel Girl

Natural Passive
[Acorn Mark] no longer inflicts Healing and Armor reduction effects.
The effective range for Armor and Energy Resist bonuses has been increased from 800 yards to 1,100 yards.

Ability 3
Cooldown has been reduced from 14/13.5/13/12.5/12 seconds to 10/9.5/9/8.5/8 seconds.

Vision

Ultimate
Damage has been reduced from 200/240/280/320 (50% physical attack) (2%/3%/4%/5% of target’s max HP, increases by 1% for every 44.44 extra physical attack) to 160/195/230/265 (40% physical attack) (1.6%/2.4%/3.2%/4% of target’s max HP, increases by 1% for every 55.55 extra physical attack).
[New] The beam’s damage increases with the time spent gathering power by up to 125%.

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