The Questionable Design Choices and Hilarious Errors of Fire Emblem's First Game

HomeGames, Other ContentThe Questionable Design Choices and Hilarious Errors of Fire Emblem's First Game
The Questionable Design Choices and Hilarious Errors of Fire Emblem's First Game
The Questionable Design Choices and Hilarious Errors of Fire Emblem's First Game
Fire Emblem: Dark Dragon and Sword of Light set in motion an over 30 year long gaming franchise that is currently at its peak mechanical polish. But you know what they say, humble beginnings. upon closer inspection, Fire Emblem 1 is one of the jankiest games of them all. Now, a game developed in 1990 will of course have some goofy bugs and random weirdness here and there. And today’s video is going to highlight a bunch of random shenanigans, jank and glitches that have been known to occur with Shadow Dragon and the Blade of Light. Honestly, some of these when I first heard of them were downright hilarious, so let’s get to the list.
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Original Aum bug discovery:
https://forums.serenesforest.net/index.php?/topic/93143-fe1-aum-staff-weapon-glitch/

Footage help:
Sturdyhax

Thumbnail Art: FE Cypher
https://fireemblem.fandom.com/wiki/Marth/Gallery?fileB15-001R%2BX_artwork.png

#fireemblem #FE1 #fireemblemengage

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