The Witcher 3: Next Gen Update – Ray Tracing ON vs OFF Comparison

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The Witcher 3: Next Gen Update - Ray Tracing ON vs OFF Comparison
The Witcher 3: Next Gen Update – Ray Tracing ON vs OFF Comparison
The Witcher 3: Next Gen Update – Ray Tracing Comparison (featuring Ray-Traced Global Illumination, RT Ambient Occlusion, RT Reflections and RT Shadows)
️️ Full ON/OFF Playlist: https://www.youtube.com/watch?v9qxfavtUs7w&listUUPG-BnS2sLOfQnoaU7y7ApA

Maxed out Settings (including Ultra), DLSS on Quality or Balanced Setting (varied depending on area)
Recorced and uploaded in 1440p.
This is a native ray tracing implementation and not a reshade mod.

Even with real-time ray tracing still being in its infancy, I believe RT will become more important with current and coming generation hardware, so I created this channel with the intention of covering ray-traced games. There are plenty of channels doing mainly performance comparisons, my intention is to focus on the visual aspect and make the differences more obvious through my videos.
If you want to see more on ray-traced games in the future, subscribe !
https://www.youtube.com/channel/UCPG-BnS2sLOfQnoaU7y7ApA

Specs:
RTX 3080
Ryzen 7 3700x
32GB RAM

Music is from the Witcher 3 OST:
– Merchants of Novigrad
– Kaer Morhen

#Witcher3 #raytracing #graphics #comparison #realism #pcgaming #graphicscomparison

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