![V3: State Bonuses - Overview, Why They're Good Early, and Thoughts on Local Prices](https://i.ytimg.com/vi/Q5AELBdlEKs/hqdefault.jpg)
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0:00 Intro, Local Prices, & Throughput
3:33 Construction & Infra Maluses
5:44 Agriculture & Plantations
8:48 Wood, and Value of Early Logging
12:55 Lead & Sulfur
16:21 Iron & Coal
19:32 Shipyards
22:17 Power Plants
24:39 Strategy Summary
Tags:
Strategy Games, Victoria 3, Vicky 3, Interest Groups, Economics, Production Methods, Colonization, Playing Tall, Grand Strategy Games, Paradox Interactive, Laws, Passing Laws, Production Methods, Politics, Authority, IG Approval, Vic 3, Which is Best, Best, Better, How to, Mistake, Tutorial, Guide, How to,
Trade, Mercantilism, Protectionism, Profitability, Trade Center, how to trade, How does trading work,
Consumption based taxation, Land-based taxation, per-capital taxation, proportional taxation, graduated taxation, Interventionism
Warfare, Expansion, Conquest, Dominion, Vassal, Protectorate, Customs Union, State Bonuses
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