Victoria 3: Resources Industries Strategy

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Victoria 3: Resources Industries Strategy
Victoria 3: Resources Industries Strategy
The spreadsheet is WIP, but you can find it here:
https://docs.google.com/spreadsheets/d/1NDUwUWHlNuQTWMejK0Agv8gC3fn6ujiXKE9WfVmjFBc/edit?uspsharing

Check out my main YouTube here:
https://www.youtube.com/channel/UChVSntArvR8CFvxm96Ms1sQ

Other Strength/Fitness YouTube, Generalist Strength:
https://www.youtube.com/channel/UCrfsOMc2Ec-dExX4wgzd3Sg

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https://www.instagram.com/peter.curtiss/

0:00 Intro
1:27 Basic Strategy
8:17 Common Misconception
11:41 Understanding Throughput
14:33 Throughput and Resource Industries
16:13 High Throughput Resources
17:15 Autoconstruction & Throughput
18:10 Spreadsheet Time: Parental Advisory Suggested
19:37 Chop Chops
23:17 Iron & Lead
24:40 Atmospheric Engine Pump to Condensing Engine Pump
25:38 Export Sulfur & Gold
27:07 Coal
27:40 Oil
28:40 Rubber
30:21 Fishing & Whaling
32:39 Summary
34:55 Throughput Edicts & Summary Cont.

Tags:
Strategy Games, Victoria 3, Vicky 3, Interest Groups, Economics, Production Methods, Colonization, Playing Tall, Grand Strategy Games, Paradox Interactive, Laws, Passing Laws, Production Methods, Politics, Authority, IG Approval, Vic 3, Which is Best, Best, Better, How to, Mistake

Production Method Efficiency, Sulfur, Opium, Trading, Logging Camps, Chemical Plants, Goods Pricing, Base Price of Goods, Subsistence Farms, Rural Resources, Rural Farming, Rural Plantations, Manufacturing Industries, Consumer Industries, Consumer Goods, Clothing, Tailors,

Resources, Logging Camps, Iron, Sulfur, Coal, Lead, Mines, Rubber, Whales, Whaling, Fish, Fishing, Fisheries, Throughput, Economies of Scale,

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