What Modern Warfare II Did WRONG! (Final Review Part 2)

HomeGames, Other ContentWhat Modern Warfare II Did WRONG! (Final Review Part 2)
What Modern Warfare II Did WRONG! (Final Review Part 2)
What Modern Warfare II Did WRONG! (Final Review Part 2)
It’s that time of the year for a final review looking back at the past year of Modern Warfare II. In part 2 of this 2 part series, I’m going to be looking at the negatives and sharing my list of things that I feel Infinity Ward did wrong with the game. What are some of the primary things that you disliked about MWII and what’s your overall opinion on the game?

Part 1 (What MWII Did RIGHT): https://youtu.be/mqeVWSZxgJY

Why a Dead Silence PERK is so Important in CoD: https://youtu.be/U4I60W6l9CI

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0:00 Intro
0:49 The Perk System
4:18 Spawns
6:40 Visual Recoil
7:36 Lingering Smoke/Particle Effects
9:22 Explosive Slowdown
10:24 Too Many Longshots…
11:37 Aggressive Playstyles Held Back
18:27 Lack of Support & Slow to Fix Issues
22:02 Feedback Ignored
23:42 Gunsmith Issues
25:52 EOMM & Disbanding Lobbies
29:45 Terrible UI
30:54 Can’t Check Perk Charge Status
31:36 Killcams Don’t Display Accurate Perks
32:25 No Map Voting
33:18 Shadow Bans
34:46 Teammate Collision
35:08 Streaks Crashing
36:07 No Reload Cancel
36:43 No Hardcore at Launch
37:36 Not Enough Love for Certain Modes
38:29 Ground War
39:34 Final Thoughts on MWII

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