Zoning is Cool, and Offense After a Knockdown Isn't What Defines "Rushdown"

HomeGames, Other ContentZoning is Cool, and Offense After a Knockdown Isn't What Defines "Rushdown"
Zoning is Cool, and Offense After a Knockdown Isn't What Defines "Rushdown"
Zoning is Cool, and Offense After a Knockdown Isn't What Defines "Rushdown"
streamed Apr. 2, 2021

Pheasant dreams, Leon

The footage in this video takes a truncated look at Leon’s video, you should probably watch the original if you want to get the full picture: https://www.youtube.com/watch?vnDKXsLDDfZs
Leon’s video is part of a larger series about archetypes in different games: https://youtube.com/playlist?listPL050ikyIfnbbVglZ1hjxTjtydmtnFBdT9

0:00 Is there zoning in Skullgirls? https://twitter.com/dekillsage/status/1377288078243598341?s20
2:33 Every character is not a rushdown https://www.youtube.com/watch?vnDKXsLDDfZs
11:06 How do you define archetypes

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Editing/Thumbnail by Magic Moste:
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